We determined the goals of our project during the initial student assessment: improving basic skills with focus on STEAM disciplines, increasing intrinsic motivation for the use of ICT in learning and teaching, enhancing the ability of students to collaborate through English, while enhancing their foreign language skills, raising the variety of extracurricular activities in schools and making them part of school curricula, enhancing the experience of students in areas required for further education and stimulated by a multicultural community. Through all this the development of relevant and high-quality skills and competencies among the participants will be developed and encouraged. Erasmus+ project "STEAM THE Music" (2020-2023) had in total 15 different project mutual activities. Here is the link for all mutual activities (P1-P15) manuals and here is the video link of all the mutual activities in action.
List of activities:
P1 - "LOGO contest" (Logo contest in every school, voting for the logo and introducing the logo to promote the project)
P2 - "International Music Day" ( Celebrating in every home school with concert or visiting concert or performing on international Music Day on 1st of October)
P3 - "STEAM a Jingle Bell" (Creating a jingle bell from everyday materials)
P4 - "STEAM Quiz" (Creating questionnaire with 5 questions with topic home country science, scientist, technology. Solving the Quiz in Kahoot with internationally with live broadcast)
P5 - "Girls Science Day" (Celebrating International Day of Women and Girls in Science (11th of February) by using GoConqr (goconqr.com) to create mind map about national famous woman scientist. )
P6 - "Drum Pad Machine" (Using Drum Pad Machine app to improve rhythmic skills in music area)
P7 - "Body Percussion" (Students will create Body percussion video for example using feet stomp, body clap with hands, clapping hands together, snapping fingers to make music)
P8 - "Boomwhackers challenge" (Students will get touch with Boomwhackers and share their video with other countries)
P9 - "Composer Day" (Each country will choose one of their national famous composer and by using ICT, students will make 2 min presentation, in style of motion picture)
P10 - "Loopin' with "Sampulator" (Using sampulator.com to create music loops)
P11 - "Scratching the music" (Programming online - scratch.mit.edu - music tune on loop and sharing the results)
P12 - "Coding Periodic Table into music songs" (With periodic table symbol number students will create a crossword puzzle involving famous song titles)
P13 - "Music STEAMers" (Introducing through one of home country artist who is using new technology and innovation ideas to create or perform on music field)
P14 - "Nature in music" (Small research about animals - living environment, sound producing, wavelength, db. Trees in music - area, usage type in musical instruments)
P15 - "Castanets" (Students will create a castanets from everyday materials - rubber bands, bottle caps, card stock etc)
List of activities:
P1 - "LOGO contest" (Logo contest in every school, voting for the logo and introducing the logo to promote the project)
P2 - "International Music Day" ( Celebrating in every home school with concert or visiting concert or performing on international Music Day on 1st of October)
P3 - "STEAM a Jingle Bell" (Creating a jingle bell from everyday materials)
P4 - "STEAM Quiz" (Creating questionnaire with 5 questions with topic home country science, scientist, technology. Solving the Quiz in Kahoot with internationally with live broadcast)
P5 - "Girls Science Day" (Celebrating International Day of Women and Girls in Science (11th of February) by using GoConqr (goconqr.com) to create mind map about national famous woman scientist. )
P6 - "Drum Pad Machine" (Using Drum Pad Machine app to improve rhythmic skills in music area)
P7 - "Body Percussion" (Students will create Body percussion video for example using feet stomp, body clap with hands, clapping hands together, snapping fingers to make music)
P8 - "Boomwhackers challenge" (Students will get touch with Boomwhackers and share their video with other countries)
P9 - "Composer Day" (Each country will choose one of their national famous composer and by using ICT, students will make 2 min presentation, in style of motion picture)
P10 - "Loopin' with "Sampulator" (Using sampulator.com to create music loops)
P11 - "Scratching the music" (Programming online - scratch.mit.edu - music tune on loop and sharing the results)
P12 - "Coding Periodic Table into music songs" (With periodic table symbol number students will create a crossword puzzle involving famous song titles)
P13 - "Music STEAMers" (Introducing through one of home country artist who is using new technology and innovation ideas to create or perform on music field)
P14 - "Nature in music" (Small research about animals - living environment, sound producing, wavelength, db. Trees in music - area, usage type in musical instruments)
P15 - "Castanets" (Students will create a castanets from everyday materials - rubber bands, bottle caps, card stock etc)